Playstation

Welcome to our Playstation section from here you can click on your desired Playstation image and use the Playstation picture embed code to add to your blogs, forums, websites and other online media. The embed code contains all necessary CC attribution, that are mandatory to include, so you don't need to contribute the image authors manually. If you want, you can customize your Playstation embed code: resize the Playstation image as well as select the position in which you would like it to appear on in your article. It's then simply a case of copying the short code and pasting the Playstation code into your post.

Loading...

Dive headfirst into a dystopian world devoid of society, law, and order. RAGE 2 delivers a carnival of carnage where you can go anywhere, shoot anything, and explode everything.It looks like JavaScript is disabled in your browser. To get the full experience on Sony.com, please change your settings to allow JavaScript.

Wiki info

At that time, negotiations were still on-going between Nintendo and Sony, with Nintendo offering Sony a "non-gaming role" regarding their new partnership with Philips. This proposal was swiftly rejected by Kutaragi who was facing increasing criticism over his work with regard to entering the video game industry from within Sony. Negotiations officially ended in May 1992 and in order to decide the fate of the PlayStation project, a meeting was held in June 1992, consisting of Sony President Ohga, PlayStation Head Kutaragi and several senior members of Sony's board. At the meeting, Kutaragi unveiled a proprietary CD-ROM-based system he had been working on which involved playing video games with 3D graphics to the board. Eventually, Sony President Ohga decided to retain the project after being reminded by Kutaragi of the humiliation he suffered from Nintendo. Nevertheless, due to strong opposition from a majority present at the meeting as well as widespread internal opposition to the project by the older generation of Sony executives, Kutaragi and his team had to be shifted from Sony's headquarters to Sony Music, a completely separate financial entity owned by Sony, so as to retain the project and maintain relationships with Philips for the MMCD development project (which helped lead to the creation of the DVD).